By A Mystery Man Writer
After doing some reading I did not found a way to create a simple mesh giving a set of points and then getting back a compatible mesh that can be plotted with Makie. Let’s say we have the following: using GLMakie Θ = LinRange(0, 2π, 100) # 50 Φ = LinRange(0, π, 100) r = 0.5 x = [r * cos(θ) * sin(ϕ) + 0.1 * rand() for θ in Θ, ϕ in Φ] y = [r * sin(θ) * sin(ϕ) + 0.1 * rand() for θ in Θ, ϕ in Φ] z = [r * cos(ϕ) + 0.1 * rand() for θ in Θ, ϕ in Φ] surface(x,y,z) then, using Makie we can create a
what is the easy and fastest way to merge these subtools, I don't want the parts to look like joined. I tried smooth brush and clay buildup. But the joints are still
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