By A Mystery Man Writer
Hey guys, so during last September
Hair Sculpting Methods for Dota 2 Characters — polycount
ArtStation - Fast Cartoon Design #1 - Head & Body Morph Creation in Character Creator 3 - by Luis Duarte
Art Spotlight: Wizard Cat - Sketchfab Community Blog - Sketchfab Community Blog
A game ready 3D model with the most optimized topology and UV maps
Moloch - Games Artist
Page 11 – Reallusion Magazine
Art Spotlight: Wizard Cat - Sketchfab Community Blog - Sketchfab Community Blog
A Step by Step Guide for 3D Character Development - Polydin
Steams gemenskap :: Guide :: Dota 2 Workshop Concepting - The Making Of A Set
P90 Vent Rush in CS:GO: Interview with skin creator
Marci's triangle count, compared to the old and new : r/DotA2